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Wesnoth Units database

Junior Commander

(image)

Scarcely 17 or 18 years old, the sons of knights and lords were given mounts and swords and told to become leaders of men. Those whose mettle was strong enough for the task became the commanders of the armies of Wesnoth.

Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

Advances from: Mounted Squire Squire
Advances to: Horseman Commander
Cost: 19
HP: 34
Movement: 6
XP: 45
Level: 1
Alignment: lawful
IDJunior Commander
Abilities: leadership
(image)spear
pierce
6 - 3
melee
Resistances:
blade20%
pierce-20%
impact30%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Flat140%
Frozen230%
Unwalkable9920%
بُسْتان الفُطر420%
تلال240%
جبال9920%
جبال منيعة9920%
رمال230%
ساحلي330%
غابة330%
قرية140%
قصر140%
كهف420%
مستنقع420%
مياه ضحلة420%
مياه عميقة9920%